gtcrackers
Member
- Thread starter
- #1
Anyone use a racing simulator or iracing over the winter while the shelbys are put up?
Sponsored
Interesting, I've never heard of iRacing prior to this thread, and I don't even have a desktop that could run it more than likely. I believe that Ferrari and a few other pro F1 teams have used Gran Turismo in the past during the off-season, but you think iRacing is a step above and beyond the level of simulation that GT offers?Since we are discussing simulators I would suggest iRacing. While it's computer based so it isn't as accessible as the console "games" it is in another level entirely. Which is why you can find numerous pros using the service. The hardware supported by the pc also reaches to another level should you choose to take it to that level. I'll link some videos up when I get back home.
I believe the biggest advantage iRacing has is that it chooses to model fewer vehicles at higher levels of detail and fewer tracks at higher detail, vs. GT/Forza etc. that choose to have tons of cars modeled to boast that in the marketing department. While GT etc. do external modeling and even sounds very well, they simply aren't as detailed as the iRacing models. iRacing laser scans every car and every track and uses data provided by the teams to simulate the car as accurately as possible, even offering telemetry data outputs that can be analyzed via telemetry software and vrs which is an online telemetry and data analysis website that allows you to compare your inputs and laps to "pro" level drivers. iRacing is also a structured service, where there is both a safety rating and an iRating to help balance drivers with people of like skill levels and experience. The safety rating is basically a gauge of how clean/experienced of a driver you are, as you spend more time you earn points that eventually qualify you to race faster cars and and upper level online series (leagues govern who races outside of the iracing license rules). iRating uses a system to tally points from race to race that you gain or lose based on where you finish in races, the faster you are in your respective discipline (oval or road racing) the higher your iRating, in races where there are say 15 slots open and 30 drivers registered it will group you into the split that closest matches your skill level.Interesting, I've never heard of iRacing prior to this thread, and I don't even have a desktop that could run it more than likely. I believe that Ferrari and a few other pro F1 teams have used Gran Turismo in the past during the off-season, but you think iRacing is a step above and beyond the level of simulation that GT offers?
Interested to hear your thoughts as to how and why you think it is better! :cheers:
Donkey and Khyber,
Mind sharing your setups with us? I'm interested in putting together a rig and would love to leverage what you've learned works and what doesn't. I'm pretty savvy with building the computers but I don't know much about VR and what works there.
Would be cool to have Mustang6g sim races...